Filter: All 2 A B C D E F G H I J K L M N O P R S T V W Z
2
2Alpha, Charlie, Delta
This is what will be said when going through the targets after a shooter shoots a USPSA stage. They are the zones within a USPSA target and each impact in these zones is a certain score dependent on which zone is impacted.
A
Accuracy
Accuracy refers to how close a measurement is to the true or accepted value.
Action
The parts of the firearm that load, fire and eject the cartridge.
AD/ND
Accidental Discharge/Negligent Discharge. This means that either the shooter accidentally discharged a firearm, could be due to firearm malfunction, or was handling the firearm in a negligent way. This can lead to either a stage disqualification or a match disqualification.
Aiming
Properly aligning the sights of a firearm and focusing the eye on the target to improve accuracy.
Ammo
Shooter’s jargon for ammunition.
Aperture
A hole or opening in a sighting device, like the hole in the center of a receiver or peep sight disk.
B
Backstop
The ultimate stopping point for a projectile, often an earthen barrier, berm or slope.
Backstrap
This is the back part of the grip of a handgun.
Back-up Target
Sometimes match directors will put up two steel targets on one pole. This is just in case one target falls down during the match, the other target can be used. Both targets should NOT be engaged.
Barrel
The tube that contains and directs the projectile [see also bore, chamber, rifling, muzzle].
Bead
A round sight normally used at the muzzle of a shotgun or the front sight of some rifles, in which the sight is viewed as a round bead on a narrow post.
Benchrest
A flat, steady table or surface, used by a shooter to sit behind and steady him or herself for accuracy, prior to discharging their firearm.
Berm
At outdoor ranges, a berm is a mound of earth, dirt, or concrete embankment or a wall constructed to restrict bullets to a given area, which serves as a backstop.
Bipod
A two-legged support that can be attached to the front end of a rifle, or a separate device that the rifle is rested upon, to stabilize the gun while shooting.
Bolt
The part of a repeating, breech-loading firearm that blocks the rear opening (breech) of the barrel chamber while the propellant burns, and moves back and forward to facilitate loading/unloading of cartridges from the magazine.
Bolt-Action
A rifle or shotgun that has a protruding handle (bolt) that the shooter uses to feed and lock a cartridge into the chamber so the gun can be fired. It is then used to eject and remove the spent casing and load another.
Bore
Channel through which the projectile(s) travel while in the barrel.
Break-action
A firearm whose barrels are hinged, and rotate perpendicular to the bore axis to expose the breech and allow the loading and/or unloading of ammunition.
Breech
The part of a breechloader that is opened for the insertion of ammunition.
Buckshot
Large-size lead shot pellets used in shotshells. Buckshot can range in size from #4 up to 000.
Bullet
The small metal projectile that is part of a cartridge and is fired through the barrel. Sometimes, but incorrectly, used to refer to a cartridge.
Butt
The rear portion of the stock on a rifle or shotgun or the bottom part of a pistol grip.
Butt Plate
A covering that protects the butt of a firearm. It can be made of rubber, plastic, metal or other materials.
C
Caliber
Diameter of a firearm bore measured in hundredths or thousandths of an inch or in millimeters.
Cant
Holding the bow or firearm at a slight angle to the perpendicular.
Carbine
A shortened version of a service rifle, often chambered in a less potent cartridge or a shortened version of the infantryman's musket or rifle suited for use by cavalry.
Cartridge
The assembly consisting of a bullet, gunpowder, shell casing, and primer. When counting, it is referred to as a 'round'.
Case
The envelope (container) of a cartridge. For rifles and handguns, it is usually of brass or other metal; for shotguns it is usually of paper or plastic with a metal head and is more often called a 'shell.'
Center-Fire
A firearm using a primer or battery cup located in the center of the cartridge head.
Chamber
Rear portion of the firearm barrel, shaped to hold and support a specific cartridge.
Charging handle
Device on a firearm which, when operated, results in the hammer or striker being cocked or moved to the ready position.
Choke
This is a tightening, or more commonly constriction, of a shotgun’s muzzle that determines how tightly or loosely the shot fired from a shotshell will disperse after being fired. Common choke constrictions from loosest to tightest is cylinder, improved cylinder, modified, full and extra full.
Choke Tube
Fixed or changeable sleeve containing a choke device.
Classes
This is a step away from a division and is instead a classification. Usually, this is for young guns (shooters under a certain age), ladies, and Law Enforcement/Military. So shooters will have a division and a classification sometimes, but not all the time if they don’t fall into those specified areas.
Clip
A device that is used to store multiple rounds of ammunition together as a unit, ready for insertion into the magazine of a repeating firearm. This speeds up the process of loading and reloading the firearm as several rounds can be loaded at once, rather than one round being loaded at a time.
CoF or Course of Fire
Course of Fire. This will be how you will shoot the specific stage or the rules about that stage. Sometimes this comes in a match book for Precision Rifle type matches and other times during action shooting sports, it is on a piece of paper at the stage.
Comb
The part of a rifle or shotgun’s stock where the shooter’s check rests as they aim and prepare to fire.
Cylinder
The drum-shaped part of a revolver where cartridges are loaded. The cylinder rotates as each round is fired or as the revolver is cocked.
D
Discharge
Firing a gun.
Division
This is the type of firearm and limits that you will compete against. In USPSA, this includes the production division, carry optics division, etc. In NRL Hunter, you have Open Light, Open Heavy, etc.
Double Action
A firearm where the trigger performs two actions, firing the round, and cocking the hammer.
Down Range
The area of a gun range, where firearms are pointed towards the target when they are fired.
Dram
Unit of apothecary measure for volume, formerly used in measuring charges of black powder for shotshells.
Dram Equivalent
A velocity or pressure measure giving shotshell performance equivalent to a specified amount of black powder.
Dry Fire
The practice of 'firing' a firearm without ammunition. That is, to pull the trigger and allow the hammer or striker to drop on an empty chamber.
E
Ear protection
Devices used to help reduce the sound of a firearm, to prevent hearing damage. Most commonly earplugs or ear defenders.
Effective Range
Distance at which a projectile remains capable of performing its intended task, determined in rifles or pistols by a combination of remaining energy and trajectory, determined in shotguns by a combination of pellet energy and pattern density.
Ejector
Device designed to automatically and completely remove a fired case from the chamber.
Extractor
Device designed to lift the cartridge from the chamber sot he shooter can remove it manually.
Eye Relief
For optics such as binoculars or a rifle scope, eye relief is the distance from the eyepiece to the viewer's eye that matches the eyepiece exit pupil to the eye's entrance pupil. Short eye relief requires the observer to press their eye close to the eyepiece in order to see an un-vignetted image. For a shooter, eye relief is an important safety consideration. An optic with too short an eye relief can cut skin at the contact point between the optic and the shooter's eyebrow due to recoil.
F
Field Match
These matches are usually held on much larger ranges that allow for different direction shooting and elevation changes. More often, though, they are held on personal property such as a corn field or ranch.
Field Strip
Disassembling a firearm for the purpose of repair or cleaning, without tools. When using tools, this is called a detail strip.
Firearm
A tool or device that fires bullets, and of such a size that is designed for usage by one individual.
Firing Line
This is where the actual live firing occurs. Ammunition is loaded into the firearm, the firearm is pointed down range in a safe direction, and the shooter fires the firearm at the target. Hearing and eye protection should always be worn while on the firing line.
Firing Pin
The part of a firearm that strikes the primer, discharging the round.
Flagging
A big safety violation in the shooting sports community. Flagging is pointing a firearm at anyone in any way and will lead to a match disqualification.
Flash Suppressor or Flash Hider
A device that is attached to the muzzle of a firearm, that lowers the temperature at which gases disperse upon firing.
Flat or Square Range
This is the standard public range that people see. There are berms and each berm is often 100m apart. There are no elevation changes.
Forcing cone
The tapered section at the rear of the barrel of a revolver that eases the entry of the bullet into the bore.[13]
Forearm or Forend
The part of the stock located under a firearm’s barrel where the shooter’s forward hand holds the firearm steady.
Fouling
Powder residue or bits of metal left in the bore or other parts of the firearm as a result of shooting.
Frangible
Easily broken into pieces; frangible bullets come apart with explosive results.
Full Choke
Choke device nominally delivering pattern densities of 70 to 80 percent in a 30 inch circle at 40 yards.
G
Gauge
Like caliber, this is how the size of the barrel’s bore is expressed. The smaller the number, the larger the bore (i.e., a 10-gauge shotgun’s bore is twice the size in diameter of a 20-gauge’s bore).
Grain
Unit of measure for bullet weight; one grain equals 1/7000 pond.
Grip
Verb:
To grasp or hold the firearm or bow in a manner that enables the shooter to control the arm.
Noun:
1) The stock or handle of a handgun.
2) The area immediately behind the trigger guard on a rifle, musket or shotgun [see also straight or English grip, pistol grip].
Group
Cluster of bullets shot with the same form, aiming point, sight setting and other factors to determine the average point of impact for that combination.
H
Half Cock
A hammer position midway between the fired and fully cocked position, often used as a safety device.
Hammer
A spring-loaded striker that provides the force, directly or by transferring it to the firing pin, needed to detonate a primer, percussion cap, battery cup or priming compound in the rim of a cartridge.
Handgun
A handgun is a firearm designed to be held and operated by one hand, with the other hand optionally supporting the shooting hand.
Handgun
A term used to describe pistols, either auto-loading, single shot or cylinder types held in either one or two hands. Impact Area: The area behind a target on a backstop or bullet trap where bullets are expected to impact. This term may also refer to an area down range at an outdoor range where bullets will impact if not captured by a backstop.
Hang-Fire
Delayed ignition of ammunition or a muzzle loading charge.
Head Stamp
Identifying information on the head of a cartridge case.
High Velocity
Term to signify velocities above target load levels in shotgun ammunition or above some minimum velocity (approximately 2500 feet per second) in center-fire rifles.
Hit
This will be said when a round impacts steel. The shooter will shoot, and the R/O will say 'hit' or will not respond, meaning you missed the steel.
Hit to Move ON
Often stated in Precision Rifle, this means that the target needs to be hit to move onto the next target in the stage. If you miss you have to keep shooting at the target that you missed.
Hold
1) position of the aligned sights relative to the target or the intended point of impact.
2) Relationship of the hands and archery equipment to the intended point of impact.
3) Pause at full draw to check alignment, aiming point and form before release.
Hold Over
Holding the sights, sight pin or other reference point above the intended point of impact to compensate for projectile being below the line of sight at the distance to the target.
Hold Under
Holding the sights, sight pin or other reference point below the intended point of impact to compensate for the projectile being above the line of sight at the distance to the target.
Holster
A sheath-like carrying case for a firearm, worn on a belt, in a shoulder sling, or a scabbard saddle. A holster serves to protect the gun's mechanisms and finish, to provide security by covering the trigger so it cannot be pulled unintentionally, and to present the grip of the gun at a constant angle for easy access.
I
Impact Area
The area in which the projectile(s) strike the backstop or ground.
Improved Cylinder
The most open or least constricted of the commonly used field chokes; nominally patterns about 45 to 50 percent of the shot charge in a 30-inch circle at 40 yards.
Improved Modified
Choke often used in the bottom barrel of over/under trap guns; nominally patterns 65 to 70 percent of the shot charge in a 30-inch circle at 40 yards.
Indexing
1) Aligning the cylinder of a revolver with the forcing cone on the barrel.
2) Aligning the plug of a scoring gauge with the hole made by the bullet.
Inert
Deactivated, non-functional, incapable of action.
Inert Ammunition
Dummy ammunition or ammunition loaded with deactivated or non-functional materials; action-proving ammunition.
Iron Sights
A system of aligned markers used to assist in the aiming of a device such as a firearm, crossbow, or telescope, and exclude the use of optics as in a scope. Iron sights are typically composed of two component sights, formed by metal blades: a rear sight mounted perpendicular to the line of sight and consisting of some form of notch (open sight) or aperture (closed sight); and a front sight that is a post, bead, or ring.
J
Jag
A cleaning device designed to hold a patch on the cleaning rod in a specific sized bore.
Jerking
Moving the trigger or shooting fingers with a brief, violent motion. (Also known as Jerking the Trigger)
Jumping a Target
Anticipating the flight line of a shotgun target and moving the shotgun in that direction before the target emerges.
K
KIM stage
Keep in Mind Stage. This is a sniper concept. If the stage is a KIM stage it will be a memorization-type stage.
Kneeling
Rifle shooting position; shooter sits on one foot or heel with the lower leg on the other side held vertically; the elbow of the forward hand rests on the knee providing support for the rifle.
KYL and TYL
KYL and TYL plate racks. 'Know your Limits' and 'Test your Limits.' This is a plate rack that has a row of targets, each getting smaller as you go to the next target on the rack— same distance, but different sizes of targets. In the Precision Rifle Series organization there used to be a KYL stage in which if you hit the first target, and decided to move on to the next smaller one and missed, you would lose your points for that first made target. Now, it is a Test Your Limits type stage, just testing how far you can make it on the rack.
L
Lands
Raise, spiral ridges left when rifling is cut in a barrel.
Laser Sight
Sight that projects a laser dot onto the target.
Lead Fouling
Deposits of lead left in the bore of a firearm.
Length of Pull
Distance from the butt to the trigger.
Lever-Action
A type of rifle whereby a lever is worked to feed new cartridges and expel fired shells from the chamber.
Long Gun
The term long gun is used to describe classes of firearm with longer barrels than other classes. In small arms, a long gun is designed to be fired braced against the shoulder, in contrast to a handgun.
M
Magazine or Mag
Can be either a permanent part of the firearm, but most often is detachable, and holds the cartridges to be fired. Magazines are typically spring loaded to feed a new cartridge into the chamber after the previous round has been fired and is being unloaded.
Magazine Well
For a detachable magazine, this is the opening in a firearm where the magazine is inserted.
Magnum Shot
Very hard shot made with a lead alloy containing a high percentage of antimony.
Main Spring
The spring that is cocked to provide energy to the hammer or firing pin.
Malfunction
Failure of a firearm or ammunition to perform as designed; legally defined in the rules of shooting games.
Matching Chokes
Process of selecting the appropriate choke for the intended use of a shotgun.
MD or Match Director
Match Director. While each match is under an organization, oftentimes that organization will have different match directors that run the match. This is usually the owner of the land or range. The MD will set the course of fire including targetry, prizes, finding R/O, etc. There can be good match directors and bad ones and oftentimes this will decide whether competitors have a good time or not.
Mikes
'The shooter had two Mikes.' This means the shooter had two misses on the target. It could be that they impacted the white of the target or missed the target entirely.
Mil
Angular change in aim that moves the point of impact of an artillery projectile one meter at a range of 1000 meters.
Minute-of-Angle (MOA)
This is an angular measurement of how scope adjustments are made. A MOA is 1/60th of a degree. 1 MOA spreads about 1 inch per 100 yards. (Actually 1.047 inches).
Misfire
A firearm that fails to fire, or fails to discharge ammunition properly. Treat a misfire like a hangfire, keeping your firearm pointed down range and in a safe direction for at least 30 seconds before attempting to eject the round.
Modified Choke
Shotgun choke patterning approximately 55 to 65 percent of its shot charge in a 30-inch circle at 40 yards; also known as half choke.
Muzzle
A gun barrel’s open end where a bullet exits when fired.
Muzzle Brakes and/or Compensators
Devices that are fitted to the muzzle of a firearm to redirect propellant gases with the effect of countering both recoil of the gun and unwanted rising of the barrel during rapid fire.
Muzzle Control
Maintaining adequate control of the firearm so the muzzle is never pointed at anything the shooter does not intend to shoot.
N
National Level Match
This is often a two-day match held by a national-level organization. These matches are held in different parts of the country and have a prize table or payout. Each match will usually go toward a series standing. The expectations for these matches are good R/O and a well-run match.
No shoot
'The shooter had two Mikes and a no shoot.' The shooter had two misses and impacted a no-shoot part of the target.
Notch or V-Sight
Open rear sight using a notch or a V-shaped slot as a reference point for sight alignment.
NRA
National Rifle Association, the governing body for rifle, pistol and international shotgun shooting in the United States.
NSSA
The Nation Skeet Shooting Association, the governing body for American skeet in the United States.
NSSF
National Shooting Sports Foundation, a trade organization of the arms and ammunition manufacturers in the United States dedicated to the promotion of shooting sports.
O
Open Sight
Rear sight with a flat or curved upper surface with or without a notch or groove as a reference point.
Optical Sights
Sights using lenses with or without magnification.
Outlaw Match or Non-Sanctioned Match
These are matches that do not fall under a larger organization. However, the course of fire may mimic a sanctioned match. Say it is a USPSA-type match but the USPSA does not recognize this club. The match held by that club is a non-sanctioned match. Sometimes clubs also make up a type of match, such as a team pistol match, and it is simply a fun club match that doesn’t follow any national level match rules—that would be an outlaw match.
P
Pattern
Cluster or cloud of projectiles fired from a shotgun using shotshells.
Pattern Control
Use of chokes, buffering materials or loading techniques to modify the pattern of a shotgun.
Peep Sight
Rear sight consisting of a perforated disk through which the front sight is viewed, also called a receiver or aperture sight.
Pellets
1) Projectiles developed for use in pellet rifles and pistols, consisting of a hollow-based lead cup.
2) Shooter’s synonym for shot in shotshells.
Penetration
Depth to which a projectile will travel in a given substance before stopping, a measure of energy and momentum.
PF or Power Factor
Power Factor—Bullet Weight (gr), multiplied by Muzzle Velocity (fps). In both Precision Rifle and USPSA/IDPA there will be a PF. This is to set a standard in the type of ammunition that people are using and keep the match fair.
Pistol
A firearm capable of being held, aimed and fired with one hand. Also known as a revolver or hand gun. Plinking: Informal shooting of any kind at inanimate objects.
Pistol Grip
Downward curved gripping surface immediately behind the trigger guard on many firearms.
Plate Rack
A rack with steel plates on it. All targets on the rack will be at the same distance but some will be of different shapes or sizes.
Plinking
Shooting at safe and legal targets of opportunity; informal shooting.
Point of Aim (POA)
Location at which a shooter has the firearm sights aligned with a target.
Point of Impact (POI)
Location at which a projectile strikes another object or the surface of the earth.
Power
The power of the scope is the same as magnification.
Precision
Precision refers to how close measurements of the same item are to each other.
Press
1) Act of pulling the trigger back smoothly to fire the arm.
2) Tool used in hand loading ammunition.
Projectile
Object like an arrow, bullet, shot or stone propelled by mechanical, pneumatic or chemical forces.
Prone
Rifle shooting position where the shooter lies belly down on the ground, supporting the rifle with the arms braced firmly on the ground.
Pump-Action
Most often found on a modern shotgun more so than rifles. It is an action type that feeds new cartridges and expels spent ones via a slide located on the forend of the firearm.
R
R/O or Range Officer
Person responsible for the safe operation of a shooting range. Each stage usually has one or two R/Os to help run the stage.
Range
1) Safe shooting area; may be further defined by the rules of formal shooting games.
2) Maximum distance a given projectile may travel; 3) Distance to a target; 4) Effective shooting distance of a projectile or firearm.
Receiver
Part of a firearm to which all other parts connect; housing for the action, fire control and safety mechanisms.
Receiver Sight
Aperture rear sight or peep sight.
Recoil
Reaction of the firearm to the force of a projectile being fired; expression of Newton’s law: for every action there is an equal and opposite reaction.
Recoil Control
Stock construction, action design, structures or mechanical devices designed to reduce the amount of felt recoil or to spread it over a longer time frame.
Recoil Pad
Hollow or solid attachment to the butt of a firearm used to cushion the recoil.
Reloading
Hand loading, remanufacture of ammunition from basic components.
Report
Firing noises produced by a firearm.
Reticle
A matrix of dots, posts or lines, visible inside a rifle’s telescopic sight, normally adjustable via exterior knobs for windage and elevation.
Revolver
This is a pistol with a rotating cylinder that holds cartridges and rotates to line up each chamber with a barrel and firing pin.
Rifle
1) A modern firearm designed to be fired from the shoulder, generally having a barrel more than 15 inches long. Its main characteristic is a rifled (knurled grooved) barrel that imparts a spin to a single projectile as it travels through the bore.
2) Some rifles designed for military or law enforcement use will have a pistol grip in lieu of a shoulder stock.
Rifled Slug
A shotgun projectile that has rifling or groves cut on the projectile to put twist on the projectile as it travels down the barrel. Commonly used on smooth bore shotgun barrels. Also know as a Foster Slug.
Rifling
Spirally arranged lands and grooves that impart a spin to the projectile or modify the dispersal of shot.
Rim
Flange at the base of a cartridge case; may be used as a location for a priming compound (rimfire cartridges) or for headspacing and extraction purposes.
Rimfire
Cartridge with priming compound sandwiched between the layers of a folded rim, fired by striking the rim and crushing the priming compound between the metal surfaces.
Round
A single cartridge.
S
Sabot
A split sleeve to hold a bullet or ball.
Safe Table
During an action shooting sports match there will be a safe table near a berm with a sign saying 'no ammunition.' This is the only place where you can holster your empty gun before the match. No ammunition is allowed on the table.
Safety
Designed to prevent the trigger from being pulled or the gun fired when not intended.
Scattergun
Term used for shotgun.
Scope
A telescopic sight, commonly called a scope, is an optical device used to give additional accuracy using a point of aim for firearms, air guns and crossbows.
Sear
Interlocking surfaces that hold a mainspring, hammer, firing pin or similar device in place until released by moving the mating surface.
Sear Spring
Spring that holds a sear in place.
Semi-Automatic (Semi-Auto)
Self-loading firearm design in which some of the energy developed by the fired cartridge is used to operate the action; may be operated by gas or recoil.
Shooting Range
1) Safe place to shoot.
2) Shooting field or location developed according to the rules of a specific event.
Shot Charge
Weight of shot in a shotshell.
Shot Cloud
Airborne shot charge or shot cluster.
Shotgun
A long gun typically with a smooth-bored barrel that is held to the shoulder to be fired and holds shotshells instead of cartridges in order to send multiple projectiles (shot) downrange. For this reason, shotguns do not possess the long-range capabilities of a rifle.
Shotshell
A shotshell designed to be used in shotguns. It is composed of a hull or shell, a primer, powder, shot cup or wad and shot. Shells are normally composed of paper or plastic.
Sight
Device to assist in aligning the eye with the bore or bow and pointing the aligned system at a target.
Sight Picture
Combination of a properly aligned set of sights and a target.
Sight Pin
Post, pin, or other shape used as the actual sighting device.
Sight Window
Cutout area on a bow to permit the arrow a straighter path to the target and to permit the use of a sight.
Sighter
Shots fired to determine and adjust sight settings.
Silencer
Device designed to reduce noise by dampening vibrations of the string or cables or by muffling the report of fixed breech firearms.
Silhouette Shooting
Shooting games where metallic silhouettes are the targets and knocking them over is the criterion for success.
Single Shot
A type of gun where only a single cartridge or shotshell can be loaded and fired at a time and then manually removed after firing.
Single Stage Trigger
Normal single trigger.
Sitting
Shooting position when the shooter sits on the ground supporting the elbows with the knees.
Skeet
A shotgun sport that has a high house and a low house, throwing targets at different angles on a field with 8 different shooting stations, arranged in a semi-circle. A round of skeet consists of 25 targets.
Slide
External operating parts of a semi-automatic pistol.
Sling
Strap used to carry a firearm or steady it in some shooting positions.
Sling Swivel
These provide the spot - on or near the forend and on the stock - where the sling attaches.
Smoothbore
Firearm lacking in rifling.
Snatching
Jerking the trigger to make the firearm fire while it seems to be lined up with the intended point of impact.
Spitzer
Sharply pointed bullet with a tangent or secant ogive.
Sporting Clays
A shotgun sport that combines elements of skeet and trap, and is designed to simulate field and hunting conditions. A full sporting clays course consists of 50 to 100 targets, depending on the number of stations.
Squad
This is who you will shoot the match with and is only there for match flow purposes, it will not impact your scoring. Dependent on the type of match it can be 10-18 people. You will walk through the match as a squad and your squad will be shown in Practiscore. Other divisions and classifications are free to squad together. In some matches, the Match Director will put new shooters in a squad with experienced shooters to help them through the match.
Squib Load
Grossly under-powered load.
Stage
Matches are made of stages. Each stage will have a round count, points, time allotment, and different course of fire. For example, in precision matches, a one day match will consist of 10 stages.
Stage DQ/Match DQ
Disqualification (DQ). Certain safety violations will lead to either a stage DQ, meaning a zero on that stage, or a match DQ. That means that you pack up your gear and are no longer allowed to shoot that day.
Standing or Offhand
Shooting position where the shooter stands upright and supports the firearm with the arms and shoulder alone.
Stock
The part of the firearm the action and barrel fit into, which the shooter holds and/or shoulders in order to shoot the firearm. Most often, firearms that have a stock are long guns (rifles or shotguns), but a pistol could have a wooden stock and grip (these are usually for hunting, often used by hunters with physical restrictions).
Stovepipe
Failure of a spent ammunition case to completely eject from a semi- automatic or a pump action firearm. The case usually stands on end while stuck in the ejection port instead of being thrown clear after the shot, resembling a stovepipe or a smokestack.
String
A series of shots, normally five or 10.
T
Target
Shooting targets are objects in various forms and shapes that are used for pistol, rifle, shotgun and other shooting sports. The center is often called the bulls-eye. Targets can for instance be made of paper, self-healing rubber, or steel. There are also electronic targets that electronically can provide the shooter with precise feedback of the shot placement.
Telescopic Sight
Optical sight with or without magnifying lenses, adjusted either internally or externally and containing a reticle or sighting device.
Three Position
Shooting match including stages fired from the prone, stand and kneeling positions.
Toe
Bottom edge of the butt of the firearm.
Trajectory
The curved flight path of the projectile.
Trap
shotgun sport that has five stations which the shooter faces toward the trap house, which is in the center of the field. The trap machine randomly rotates and throws clay birds, presenting the shooter with a variety of going-away shots at different angles and elevations. A round of trap consists of 25 targets.
Trigger
Lever used to release a sear and fire a firearm.
Trigger Control
1) Keeping the finger off the trigger except during a shot.
2) Pressing the trigger straight back through a firing sequence without disturbing the sight alignment and sight picture.
Trigger Guard
Protective device surrounding the trigger.
V
Velocity
The speed at which a projectile travels (usually measured and reported in feet per second or meters per second).
W
Wad
Material used to seal a bore, to cushion a shot charge or projectile or to prevent shell components from moving within the case, usually made of treated paper (card wads), fiber, felt or plastic.
Windage
The setting on the sights of a firearm’s scope or iron sights that controls the horizontal placement: the way to move the bullet impact left or right at the target.
Z
Zero or Zero-in or Zeroing
The act of setting up a telescopic or other sighting system so that the point of impact of a bullet matches the sights at a specified distance.